Sketching

The word "sketching" refers to the activity of creating quick, rough drawing. Quick and rough: these are only two of the reasons while we sketch during our UX design process.

How does it help

We use sketching in different parts of our UX design process: it is great for generating ideas in a brainstorming session, it is also good for exploring different interactions and UI solutions. Sketching is also a powerful tool for teamwork, it helps to express our thoughts, and facilitates a shared understanding.

What will you get

Every UX design process is different, so at this point we can't tell exactly what kind of deliverables will you get thanks to sketching. For example it is very likely that you will get highly detailed user interface sketch of the key screens of your website or applications, including explanatory annotations.

During an ideal UX design process, we conduct UX research and as a result, we end up with a lot of data. To organize and synthesize this data, we can for example create and sketch Empathy MapsPersonas and User Journey Maps. To better understand our users, we also draw Storyboards.

We can use our visual notes as memory triggers, for example during a Contextual Inquiry or User Interview, we can use visual elements in our notes. Next to these, we sketch user interfaces before we go digital and create Wireframes and Prototypes on our computer. Userflows can also be presented as sequences of user interface sketches.

What is the process

The exact process depends on of course what method we are utilizing our sketching skills for. For example these are the steps of sketching user interfaces:

  • We decide our scope: exploratory sketch, or polishing a solution?
  • If it is for idea generation, the goal is to create many rough sketches quickly
  • If the goal is to refine a solution, we create detailed sketches
  • We discuss our sketches with each other, then iterate
  • In some cases, we present our sketches to you
  • We create documentation for future reference
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